ROBYN NATALIE LAU
Concept Artist and Illustrator
Here are some of my contributions to various projects. Enjoy!
Robyn is a freelance Concept Artist with over 9 years of AAA experience. Whether it be character design, environment visualization, early conceptualizing, or polishing key art, she loves the iterative process and maintaining a relentless pursuit for perfection. Her design philosophy embraces collaboration - we all want the same thing, and that's to create jaw-dropping memorable experiences.
PROJECTS
Sparkball
[ Worldspark ] - Illustrator/UI/Icons
Hidden Paths
[ Riot Games ] - Key Art
Apex Legends
[ EA Games ]- Frame Design
Witch Arcana
Environment Design
Unannounced Project
[ Bandai Namco] - Character Design
The Mageseeker
[ Riot Games ] - Key Art
Hextech Mayhem
[ Riot Games ] - Key Art
Multiple Projects
[ Happy Worker ] - Plush & Vinyl Design
Lululemon Commercial
[ Lululemon ] - Storyboarding Render/Assist
FIFA Series
[ EA Games ] - In-game Stadium Theme Assets
Unannounced Project
[ Dreamworks ] - Character/Creature Design
Invincible
[ Amazon Prime ] - Background Key Art
Go Big!
[ Sunmachine ] - Skin Design
Plants vs. Zombies: Garden Warfare 2
[ EA Games ] - Customizable Props
League of Legends
[ Riot Games ] - Icon Design
Phoenix Covenant
[ Hikari Games ] - Concept work, Card Art
Bubble Guppies: Season 2
[ Corus Entertainment ] - Assistant Art Director
Contact

ABOUT
When she's not working, Robyn enjoys gaming with her friends; some of her go-to titles include Apex Legends, League of Legends, and Dead by Daylight. She's also curious by nature and loves learning about anything she can get her hands on, including philosophy, psychology, mathematics, foreign languages, programming, and music. Robyn's favorite things include cats, high-tea, academia, and the musical Dear Evan Hansen.
[ Canadian temporarily residing in the LA region ]Robyn is currently looking for new and exciting freelance or full-time job opportunities.